VTK  9.2.6
vtkProp3DButtonRepresentation.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkProp3DButtonRepresentation.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
40#ifndef vtkProp3DButtonRepresentation_h
41#define vtkProp3DButtonRepresentation_h
42
44#include "vtkInteractionWidgetsModule.h" // For export macro
45
46class vtkPropPicker;
47class vtkProp3D;
49class vtkPropArray; // PIMPLd
50
51class VTKINTERACTIONWIDGETS_EXPORT vtkProp3DButtonRepresentation : public vtkButtonRepresentation
52{
53public:
58
60
64 void PrintSelf(ostream& os, vtkIndent indent) override;
66
68
72 void SetButtonProp(int i, vtkProp3D* prop);
75
77
81 vtkSetMacro(FollowCamera, vtkTypeBool);
82 vtkGetMacro(FollowCamera, vtkTypeBool);
83 vtkBooleanMacro(FollowCamera, vtkTypeBool);
85
89 void SetState(int state) override;
90
92
95 int ComputeInteractionState(int X, int Y, int modify = 0) override;
96 void BuildRepresentation() override;
98
103 void PlaceWidget(double bounds[6]) override;
104
106
109 void ShallowCopy(vtkProp* prop) override;
110 double* GetBounds() override;
111 void GetActors(vtkPropCollection* pc) override;
118
119 /*
120 * Register internal Pickers within PickingManager
121 */
122 void RegisterPickers() override;
123
124protected:
127
128 // The current vtkProp3D used to represent the button
130
131 // Follow the camera if requested
134
135 // Keep track of the props associated with the N
136 // states of the button. This is a PIMPLd stl map.
137 vtkPropArray* PropArray;
138
139 // For picking the button
141
142private:
144 void operator=(const vtkProp3DButtonRepresentation&) = delete;
145};
146
147#endif
abstract class defines the representation for a vtkButtonWidget
a simple class to control print indentation
Definition vtkIndent.h:34
defines a representation for a vtkButtonWidget
vtkProp3D * GetButtonProp(int i)
Add the ith texture corresponding to the ith button state.
double * GetBounds() override
Provide the necessary methods to satisfy the rendering API.
static vtkProp3DButtonRepresentation * New()
Instantiate the class.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of the class.
int RenderVolumetricGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void PlaceWidget(double bounds[6]) override
This method positions (translates and scales the props) into the bounding box specified.
int ComputeInteractionState(int X, int Y, int modify=0) override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
void BuildRepresentation() override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
~vtkProp3DButtonRepresentation() override
void ReleaseGraphicsResources(vtkWindow *) override
Provide the necessary methods to satisfy the rendering API.
int RenderOpaqueGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void ShallowCopy(vtkProp *prop) override
Provide the necessary methods to satisfy the rendering API.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Provide the necessary methods to satisfy the rendering API.
void RegisterPickers() override
Register internal Pickers in the Picking Manager.
void GetActors(vtkPropCollection *pc) override
Provide the necessary methods to satisfy the rendering API.
void SetState(int state) override
Extend the vtkButtonRepresentation::SetState() method.
void SetButtonProp(int i, vtkProp3D *prop)
Add the ith texture corresponding to the ith button state.
a vtkProp3D that always faces the camera
represents an 3D object for placement in a rendered scene
Definition vtkProp3D.h:47
an ordered list of Props
pick an actor/prop using graphics hardware
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:51
abstract specification for Viewports
Definition vtkViewport.h:50
window superclass for vtkRenderWindow
Definition vtkWindow.h:39
int vtkTypeBool
Definition vtkABI.h:69